Pac-Man Labs 360° Video
Animation
16:9 1920 × 1080, 2 min 15 sec
設計:陳盈誌、徐啟倫、蘇鑰沖
Design: Ying-Zhi Chen, Chi-Lun Hsu, Yao-Chung Su

小精靈是家喻戶曉的電玩遊戲,現已成為一個經典的文化符碼。此為一個全景動畫練習,故事發生在一所實驗體收容失效的研究中心。觀看者一開始在員工宿舍的房間內被聲音吵醒,沿著長廊來到研究部門,遇到被改造成巨型怪物的立體小精靈,從實驗室的破口跑出來追擊。好在最後找到一扇窄門,成功逃到小精靈無法進入的區域。
Pac-Man is a well-known video game that has become a classic cultural icon. This is a 360° animation video set in a research Institute where containment has failed. The viewer starts in a dormitory room, awakened by noises, and follows a hallway to the research department. There, they encounter a 3D Pac-Man that has been transformed into a giant monster, breaking out of the lab and giving chase. Fortunately, the viewer finds a narrow door and successfully escapes to an area the 3D Pac-Man cannot enter.

電玩遊戲「小精靈」(圖源:維基百科)
The video game "Pac-Man" (Wikipedia)